PantherDev Projects

PantherDev is the game development club at Georgia State University. Here, I have had the opportunity to work in large diverse teams of 18-19 people to complete large projects in short timeframes with strict deadlines.

Heaven’s Fall

Gameplay Engineer

  • Programmed player control (movement, slow time, etc.)

  • Programmed environment (spikes, checkpoints)

  • Programmed UI/UX features and Cutscenes

Heaven’s Fall is a downloadable PC game. Click the button to download the game.

Tough Catch

Game Developer & Designer

  • Programmed scan minigame (Full controller and keyboard support for input and button prompts)

  • Created water shader using Unity ShaderGraph

  • Handled post-processing with a global volume

  • Created animations and implemented vfx

Tough Catch is a downloadable PC game. Click the button to download and play!

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Rebellion