I attend class as a Game Development major at GSU.

Here are some of my class projects.

Post Haste

Post Haste is a humorous 3D platformer about a mail man running through incredulous environments, dodging obstacles like spikes and lava along the way or parrying by punching them, to deliver mail to several mailboxes throughout the level. I made the game with my friend Max Gardner for our Game Development I Final Project in 2024.

Post Haste is available now on PC. Click the link below to play!

Gameplay footage of Post Haste

Click the image to see the Post Haste Pitch Document

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Gameplay footage of Eden of Decay

Eden of Decay

Eden of Decay is a 2D action platformer I made for my Programming for Games II Final Project. Play as one of the Olde Ones, a gnome, guardian of the forest, woken too late. The forest has been corrupted. Your allies are already defeated, your beautiful home destroyed. Adventure into the garden and cleanse Eden.

Click the button to play Eden of Decay on PC!

Click the image to see the Eden of Decay GDD.

Click the image to see the Backstory GDD for Borne Again. (As per assignment instructions some content on the document is the result of generative AI)

Borne Again gameplay highlights

Optional Miniboss

Borne Again

Borne Again is a dark hack and slash sword fighting adventure game with platforming elements. The game is complete with an optional miniboss as well as a final boss created in Fortnite Creative for my Intro to Game Industries Final Project. As per project instruction the story behind it combines two popular IPs: Hollow Knight and Game of Thrones.

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